Supposing we have an open source android app, (how) could one convert it to a linux distro package? (Like for debian, nixos, etc.)
Android is essentially a linux distro if I get it correctly, a heavily modified one.
Many android apps are written with java and the newer ones tend to go with kotlin, which I think should be able to run cross-platform.
Would hard of an attempt would this be?
Edit: Thank you people! From what I gather android is very far from the rest of linux distros (practically having in common only a few parts of the kernel) and the fact that apps tend to be written in java/kotlin doesnt have much of a difference if they are not built in a way that makes the cross-platform compatible (like godot engine does). Those apps will probably need to do many system calls to the android OS, soI can’t just compile them for a different architecture. I’d either need an android translation layer or an emulator to run them.
Unrelated, but cool to see some familiar usernames:)
Roblox doesn’t have native linux support? Is understandable for Minecraft bedrock as Microsoft are [censored] but the lackthereof on roblox is interesting
Yeah, and they specifically block Wine from running Roblox.
They go out of their way to block Linux. There was “Vinegar” bootstrapper, then “Grapejuice”, leading to the current closed-source “Sober” client that streamlines running Roblox for ARM Android on x86_64 Linux PC.