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Joined 2 years ago
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Cake day: October 24th, 2023

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  • The interoperability is both a blessing and a curse imo since it let us half-ass the integration by leaving a bunch of Java code unconverted. I could start refactoring everything but then my team would stop reviewing my PRs due to the diff size (and then my manager would eventually find out that I’ve been using up work time doing this instead of shipping features during crunch week).

    I really much prefer Kotlin to Java. I just wish my team had actually had a commitment to it instead of just sorta using it with no migration plan.







  • Stability gives way to chaos which gives way to stability once again. While the state of a two-body system can be modeled via simple closed form equations, the mere introduction of a third body turns that which was once predictable into a chaotic mess whose behavior utterly escapes human understanding.

    These were the thoughts racing through Dr. Wang’s mind as he prepared to enter his first VR threesome. That and why he had agreed to any of this at all in the first place.









  • I got kinda obsessed with a security policy engine last year and am trying to build a visual novel around it.

    The story is supposed to take place in the near future where advancements in medicine and technology have created an implant that allows humans to program their cells’ semipermeable membranes via software using this engine’s policy language. The implant has the promise of preventing all disease since the right policy can regulate what enters your cells. However, in reality, many people suffer side-effects due to having implants with poorly-programmed policies. You play as a tuner who needs to save ailing patients by fixing their implants’ buggy policies.

    I’m thinking of making something similar to Trauma Center where there will be these real-time policy tuning games interwoven with sections of VN plot. Of course it’s all ideas and prototypes rn. Nothing ready to show :P