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Cake day: July 1st, 2023

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  • Latest one for me is Disco Elysium. Didn’t really like its form of story telling. Played it for about 6-8 hours without feeling that the plot had made any meaningful progression.

    The trailer was also misleading, selling it more as some form of detective thriller. Most of the dialogue is about stuff unrelated to the ongoing investigation.

    I also didn’t like how some actions could randomly kill you. Oh, got a bad dice roll? Too bad, you must reread the dialogue of the past few minutes again. In the end I actively saved the game over and over again to avoid losing any progress.










  • I think the biggest difference compared to all previous endeavors is that VR/AR devices are still this thing that collects dust in the corner even among the biggest enthusiasts.

    Most people had some form of portable music player (like Walkman) long before iPod was a thing.

    Every household had been equipped with phones long before Apple made iPhone. Cellphones were also a huge deal before iPhone.

    Watches are old as time (pun intended). Fitness trackers was also a big thing before Apple Watch.

    VR/AR? Most people don’t really care - despite multiple efforts from all the biggest tech companies. Is a more premium Oculus from Apple the solution? I guess time will tell, but I have doubts.