

Obviously that has to be reflected in the price of the product. Presumably even more so with storage.
Also there might be a use case, where cost is paramount and the drive would experience very limited writes.
I’ve got a personal anecdote that’s not entirely the same, but I’ve bought a bunch of flash chips from china to use with retro games. Those are often salvaged, but they are also cheap and available to buy. It doesn’t matter if the chips can’t take too many write cycles, if you only flash them a couple of times.
Your comparison between phones and VR/AR is reasonable but a bit different as when windows phones were discontinued, Microsoft had pretty much lost the phone os race. Also the windows phones sucked, I’ve used them…
IMO microsoft gave vr/ar a fair chance. They might have been early, but if we are eg. a full decade off must buy VR, then it might not be worth waiting.