

Thanks for cross-posting instead of re-posting!
Thanks for cross-posting instead of re-posting!
Yeah, I gad a lot of problems with it on NixOS.l, to the point of kde becoming unresponsive during shader processing. I had a much better experience once I installed cfs zen tweaks which iptimizes the ketnel a bit for desktop usage.
Yeah, but I don’t know if it should be turned on by default. Shader processing takes a lot of CPU resources, even on a high-end one I notice some small stutters in general desktop usage while it processes. Lower grade CPUs could be pretty unusable, I think.
Normally it’s an option hidden inside androids developer options that you can just flip. The cellular tile will still show being on but data will be off.
Have you checked “Process vulkan shaders in the background” under settings -> download? That way it does that in the background when you’re not playing
They used a special SoC that gets support from qualcomm for 15 years.