Mbourgon everywhere

Instead of a “renaissance man”, I’m a “renaissance nerd”. Pinball? Sure. Sci-fi? Of course. video games? Natch. 70’s Italian Prog-rock? A raison d’etre.

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Joined 2 years ago
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Cake day: June 20th, 2023

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  • An interesting/useful article, if only because I was unaware of the Mac equivalence of Launchy (Linear, Superhuman,etc). The biggest problem is that a Conversational interface could excel at certain tasks, but just using it Willy-Nilly is asking for disappointment, plus the voice recognition still needs to get better, especially with context clues, which would require more integration (watching whatever you’re watching, hearing whatever you’re hearing, what page are you looking at, etc. )

    But if you’re in front of a keyboard, then directing the computer to do something has got to require less context switching then just bringing up on the keyboard. Even if it’s only 60 words a minute, if all you’re doing is typing in a handful of strokes, then it’s probably faster than coming up with all the keywords necessary to tell the computer to do it.














  • Some reasons.

    1. Apple needs new products - even something like this gives headlines, reminds people about the cool product, so maybe they choose a different one. Even if it doesn’t make money it keeps Apple as “new and innovative” and helps recruitment.
    2. Gets it out there for developers to try out, come up with use cases and killer apps.
    3. People (prosumers) come up with uses that Apple and Devs may not have thought of.
    4. Allows people from #4 to bring them to work - after all, that’s how Apple got big in the first place… People bringing their Apple ][ & visicalc, since their IT wasn’t responsive enough or people hated working on mainframes. It wouldn’t surprise me if one of the doctors brought it in himself thinking it might be useful.
    5. Allows Apple to come up with justification for the R&D money for the GUI, UX, hand gestures, etc that they’re going to need later. Gotta keep shareholders happy.