

… Apparently I am almost fully unique by my language settings alone. 0.00% of people have canadian english and japanese as their phone language. Of course this is just from their dataset but still, this was definitely very enlightening!
World’s biggest Monster Hunter fan
… Apparently I am almost fully unique by my language settings alone. 0.00% of people have canadian english and japanese as their phone language. Of course this is just from their dataset but still, this was definitely very enlightening!
2TB NVME dedicated entirely to virtual memory
You’re right, there are, but my point was that private MMO servers are significantly harder to host and moderate than a private server in a match-based multiplayer game like say Team Fortress 2. An MMO that relies on private servers is almost certainly doomed to fail, so it must have some form of official server, which then will need some form of cheating prevention.
The issue is that that’s only a solution for a certain type of multiplayer game. MMOs and battle royales for example cannot feasibly implement community servers as their main form of multiplayer connection, because very few people have the capabilities to host such servers, much less moderate them at such high player counts. Heck, there’s even arguments to be made for the value of public matchmaking, despite how often it gets blasted in spaces such as this. Private servers are unfortunately not a one-size-fits-all solution.
It’s an amazing update but goodness is it taking me a while to get used to working with the new eevee! Very excited for how much more powerful it is now though!
That’s probably a little unethical but the mental image is absolutely hilarious.
Probably Monster Hunter World’s Fatalis. That’s the only fight I’ve ever had to genuinely grind for multiple days to beat. It was 100% worth it though, the feeling of bringing him down for the first time was unmatched.