- cross-posted to:
- foss@beehaw.org
- cross-posted to:
- foss@beehaw.org
Man, after decades, why does GIMP still have a marketing problem?
Just visit https://www.gimp.org/ and compare it to https://www.adobe.com/ca/products/photoshop.html
Just assume both did exactly the same thing and cost the exact same amount (free or otherwise). Which would you choose based on their website?
Why does GIMP (and pretty much all FOSS) have to be so secretive about their product? Why no screenshots? Why not showcase the software on their website?
It’s so damn frustrating that every FOSS app appears to be command line software, or assumed that the user knows everything about it already.
Devs, you might have a killer piece of software, but screenshots go a long way to help with gaining interest and adoption.
Yeah, I never got into illustration or 3d art/animation, but I sure as hell know what Blender is!
It’s quite the testament that the Blender name is known to the masses (hope you don’t mind me calling you the masses)
Hey, you look interested in becoming a marketing volunteer for GIMP. While GIMP is not as competitive in marketing as the others, you can help them if you want. 😎
Gimp doesn’t have a marketing problem. Its well known its just that not many people like it. It is not a nice program to use. I think gimp3 fixes a lot of the janky ui but I’ll have to try it out again
Yeah, every time I have ever tried Gimp, attempting to do anything felt like someone had purposefully been contrarian and made every operation work in the hardest and most confusing way.
And someone may say, “well, you just have to learn it!” OK, sure. Or I can use something that makes much more sense from the jump like Affinity Photo. (Yes, I know you have to pay for it, but it’s worth it. Yes, I know not everyone has the money to do so.)
Open Source software is not a product that needs marketing.
The devs making Gimp gain literally nothing from you downloading and using it.
Stop applying capitalist logic to one of the few aspects of life that haven’t been monetized yet.dont forget how they expect you to compile it. some projects offer a nice .msi for windows, a .whatever for mac, and then linux users just get a link to their github. i mean cmon.
edit: i’m not talking specifically about gimp, my dudes.
That’s false, not sure why you would say that. Literally just visit the download page
i see what you did there
this can be solved by using a package manager. because thats what they expect.
I mean, the name is a bigger problem than anyone seems to want to admit…
Majority of area in the world does not recognize it as negative thing.
Even for English, English itself is diverse language. Singaporean English, Indian English, Asian English, definitely not negative in all of them.
Forcing one standard of language as a universal is a bad precedent for language diversity.
Incredible. This is one of those hard to believe moments.
It’s been 21 years since the release of GIMP 2.0.
It’s been more than 10 years since work on a majorly overhauled GIMP 3.0 was announced and initiated.
And it’s been 7 years since the last major release (2.10).
I can’t wait for the non-destructive text effects. After all these years of dealing with the fact applying drop shadows meant the text couldn’t be edited, at last it’s no longer an issue.
zero screenshots on the announcement page and zero screenshots on the homepage. Exactly what i expect from gimp lol
The UI looks the same lol
The layers are the big thing, but its hard to show because the final result looks the same anyways
Aw man i was hoping for a big ui upgrade like when blender released version 2.8 that now even cinema4d is copying.
I fear gimp truly doesnt care about its ui/ux because technically everything you want to do is possible as long as you learn the ways ans they dont care to attract an audience thats not die hard FOSS people. For example schools havent been able to use it because theyre so deadset on their nsfw name and schools cant have kids googling gimp with the pictures that will show up
What are you talking about dude, I search gimp and ZERO nsfw things show up.
No self-respecting UI designer would ever want to work on that dinosaur of a codebase. The GIMP team is simply unable to do what Blender did, even if they made the UI their number one priority.
I mean the whole point of doing the mega rewrite to gtk3 was specifically to enable such forward looking progress.
What they did in the 3.0 release was, largely, a massive modernization of a dinosaur code base.
Now that it’s done it makes sense to do a UI overhaul. Before 3.0 it made no sense to even try, now it does.
No, no, no. It’s the end of times. I can hear the trumpets of the apocalypse.
Now Valve needs to release half life 3 and the world as we know it will truly perish.
Jokes aside. I hope this means work on a UI overhaul can seriously begin.
Valve needs to release half life 3
Jokes aside Fresh leaks suggest Half-Life 3 development may be nearing completion .
The Orange Box 2; featuring Half Life 3, Team Fortress 3, and Portal 3.
Portal 3 would actually make hype, I love those games
And maybe WW3 too, why not. Complete package.
GTK 3 support just in time for GTK 4 & 5
I opened it, changed brush, got a segmentation fault crash lmao
Exact same thing happened to me. I opened it, read through the new welcome screen, and said ok let’s go! First move was to select a brush and it crashed.
Brilliant and huge congrats to the amazing people who worked on it. One silly question though, is the “new” Gimp logo supposed to look out of focus or are my eyes getting old?
To all of the authors below who have disparaging opinions on the UX/UI experience and or the download ability. It’s a volunteer project for a reason. If you have such grand ideas and abilities put your money where your fingers are and fucking sign up.
Now do VLC 4.0 :D
GNU Image Manipulation Program (GIMP) version 3 has been released. But when will Valve release Half-Life version 3? They have already released 1, 2, the episodes, and Alyx. But when will Valve release 3.0? This is not fair because even GIMP has reached version 3.0, but Valve’s Half-Life has not. 😔
So in the end we got gimp 3 before GTA 6
Next. They should drop everything and solely focus on improving ux & ui . Every time I open gimp to try and get acclimated to it, I close it back out of frustration. Nothing is intuitive in that software. Not even the naming of the tools settings.
I followed some YouTube tutorial to rearrange all the stuff that can be to make it more like photoshop, which did make things somewhat better
To be honest, nothing is intuitive in any complex software. Every time I open Photoshop I want to cry in pain. But it isn’t because Photoshop is bad (that I don’t know actually), but because I am not familiar with it at all
Don’t touch my workflow. Just because you couldn’t get acclimated to it, doesn’t mean no one did.
Reminds me of this:
i mean its pretty good if you get used to it… i remember the shortcuts for all the major tools i use and it’s very quick and easy to use for me.
Not having non-destructive editing has kept me from using gimp. I tried but just couldn’t use it. I’ll have to try again.
If it’s non destructive now I might try to learn it.
It is.
Good to know, thanks.
Kind of regret not trudging up the steep learning curve of that hellscape GUI earlier now that sounds like it’s finally useable, but better late than never.
I’ve only used GIMP a handful of times, so please forgive my ignorance – how does 3.0 compare to Krita or IbisPaint?
GIMP is generally geared towards photo-editing, so if you have an existing image, you can use GIMP quite well to e.g. cut out parts of it or to apply effects.
It’s not really geared towards digital painting or creating new images from scratch, like Krita and presumably IbisPaint are.